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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/19/2026 10:05:59 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=612fb59a645a44bb8c0cfa7f2b4396ee

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 441
Difficulty: Difficult
Map Difficulty Score: 214.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - Blue Player 4 - White Player Number F N L C P J R H Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
3 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
5 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 441 294 115
39%
70
24%
9
3%
6
2%
58
20%
8
3%
28
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - F (410, -390) 120° (2x) 180° 69.0
3 Hex Map - N (363, -933) 0° (0x) 120° 49.0
4 Hex Map - L (773, -1323) 120° (2x) 120° 69.0
5 Hex Map - C (1275, -1557) 240° (4x) 120° 41.0
6 16 Space Strip - P (1613, -1751) 120° (2x) 120° 26.0
7 Hex Map - J (1997, -1872) 60° (1x) 120° 58.0
8 16 Space Strip - R (2381, -1988) 300° (5x) 120° 33.0
9 Hex Map - H (2719, -2187) 0° (0x) 150° 59.0
10 Ending - Water (2904, -2509) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 120° Hex Map - F 300° 7 10
2 F → N Hex Map - F 180° Hex Map - N 7 8
3 N → L Hex Map - N 120° Hex Map - L 300° 5 8
4 L → C Hex Map - L 120° Hex Map - C 300° 7 10
5 C → P Hex Map - C 120° 16 Space Strip - P 300° 8 13
6 P → J 16 Space Strip - P 120° Hex Map - J 300° 7 12
7 J → R Hex Map - J 120° 16 Space Strip - R 300° 5 8
8 R → H 16 Space Strip - R 120° Hex Map - H 300° 6 11
9 H → Water Hex Map - H 150° Ending - Water 3 9


Generated with v11.2.9