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Setup for 2-Player a Game of Quest for El Dorado

Generated on 4/6/2026 2:49:37 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6181f7814af743bc82ccbe318c85282f

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
White 2 & 4
Generate and render a Difficult map.
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 390
Difficulty: Very Difficult
Map Difficulty Score: 227.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Yellow Player 4 - White Player Number Q X T Rubble Blockade 3 K Rubble Blockade 6 V Jungle Blockade 5 O Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
12 Tavern - Rubble 240° (4x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 390 226 97
43%
47
21%
10
4%
5
2%
25
11%
6
3%
12
5%
21
9%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - Q (430, -38) 120° (2x) 180° 26.0
3 Hex Map - X (129, -549) 300° (5x) 120°, 240° 69.0
4 Blockade - Rubble Blockade 3 (470, -964) 300° (5x) on top -
5 Hex Map - T (585, -861) 300° (5x) 120° 75.0
6 Blockade - Rubble Blockade 6 (1018, -1120) 300° (5x) on top -
7 Hex Map - K (1133, -1017) 240° (4x) 120° 62.0
8 Blockade - Jungle Blockade 5 (1474, -1432) 300° (5x) on top -
9 Hex Map - V (1589, -1329) 120° (2x) 60° 73.0
10 16 Space Strip - O (2023, -1292) 60° (1x) 90° 38.0
11 Ending - Water (2285, -1406) 90° (2x) - -
12 Tavern - Rubble (-171, -727) 240° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 120° 16 Space Strip - Q 300° 5 7
2 Q → X 16 Space Strip - Q 180° Hex Map - X 1 3
3 X → T Hex Map - X 120° Hex Map - T 300° 7 13
4 T → K Hex Map - T 120° Hex Map - K 300° 5 8
5 K → V Hex Map - K 120° Hex Map - V 300° 7 14
6 X → Rubble Hex Map - X 240° Tavern - Rubble 60° 6 9
7 V → O Hex Map - V 60° 16 Space Strip - O 240° 5 8
8 O → Water 16 Space Strip - O 90° Ending - Water 300° 3 8


Generated with v11.1.5