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Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/13/2026 9:11:19 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6354d01d4c1c4575bbbf11e6af8025cc

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 387
Difficulty: Difficult
Map Difficulty Score: 179.1

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Yellow Player 3 - Blue Player Number E Jungle Blockade 5 D Sand Blockade 2 O Q G L Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
9 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
10 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
11 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 387 223 114
51%
29
13%
16
7%
5
2%
35
16%
6
3%
18
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 5 (299, 6) 240° (4x) on top -
3 Hex Map - E (409, 389) 180° (3x) 60° 70.0
4 Blockade - Sand Blockade 2 (846, 161) 240° (4x) on top -
5 Hex Map - D (956, 544) 240° (4x) 300° 68.0
6 16 Space Strip - O (614, 740) 300° (5x) 0° 38.0
7 16 Space Strip - Q (864, 1092) 180° (3x) 300° 26.0
8 Hex Map - G (499, 1482) 0° (0x) 300° 69.0
9 Blockade - Rubble Blockade 6 (330, 1251) 120° (2x) on top -
10 Hex Map - L (-49, 1638) 60° (1x) 330° 69.0
11 Ending - Water (-234, 1960) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 60° Hex Map - E 240° 7 8
2 E → D Hex Map - E 60° Hex Map - D 240° 4 9
3 D → O Hex Map - D 300° 16 Space Strip - O 120° 6 12
4 O → Q 16 Space Strip - O 0° 16 Space Strip - Q 180° 4 8
5 Q → G 16 Space Strip - Q 300° Hex Map - G 120° 3 6
6 G → L Hex Map - G 300° Hex Map - L 120° 5 9
7 L → Water Hex Map - L 330° Ending - Water 180° 3 7


Generated with v11.2.9