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Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/16/2026 4:00:50 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6483cef5169642dda9a5973d10de16ef

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 509
Difficulty: Difficult
Map Difficulty Score: 178.1

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number E W V T O L G Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
3 Hex Map - W 180° (3x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - V 240° (4x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
9 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 509 281 113
40%
48
17%
22
8%
8
3%
44
16%
8
3%
15
5%
21
7%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - E (502, -234) 120° (2x) 180°, 60° 70.0
3 Hex Map - W (455, -777) 180° (3x) 240° 73.0
4 Hex Map - V (-46, -1010) 240° (4x) 180° 73.0
5 Hex Map - T (-2, -1553) 240° (4x) 120° 75.0
6 16 Space Strip - O (336, -1747) 120° (2x) 120° 38.0
7 Hex Map - L (674, -1946) 120° (2x) 180° 69.0
8 Hex Map - G (718, -2489) 180° (3x) 150° 69.0
9 Ending - Jungle (903, -2811) 150° (3x) - -
10 Tavern - Sand (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 120° Hex Map - E 300° 6 7
2 E → W Hex Map - E 180° Hex Map - W 6 7
3 W → V Hex Map - W 240° Hex Map - V 60° 7 13
4 V → T Hex Map - V 180° Hex Map - T 4 7
5 E → Sand Hex Map - E 60° Tavern - Sand 240° 6 7
6 T → O Hex Map - T 120° 16 Space Strip - O 300° 8 10
7 O → L 16 Space Strip - O 120° Hex Map - L 300° 6 11
8 L → G Hex Map - L 180° Hex Map - G 7 12
9 G → Jungle Hex Map - G 150° Ending - Jungle 3 6


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