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Setup for 2-Player a Game of Quest for El Dorado

Generated on 2/7/2026 3:28:21 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=64a28b4aecc24cd788c5d9d42c34ef6d

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 495
Difficulty: Difficult
Map Difficulty Score: 178.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number V X T H R I E Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - V 240° (4x) 73 37 6 22 3 1 0 1 0 4 0 0 0
3 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
5 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
9 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 495 281 104
37%
62
22%
18
6%
8
3%
49
17%
7
2%
9
3%
21
7%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - V (502, -234) 240° (4x) 60°, 180° 73.0
3 Hex Map - X (1003, -1) 240° (4x) 69.0
4 Hex Map - T (1050, 542) 0° (0x) 60° 75.0
5 Hex Map - H (1551, 775) 60° (1x) 59.0
6 16 Space Strip - R (1461, 1165) 180° (3x) 33.0
7 Hex Map - I (1460, 1553) 240° (4x) 60° 79.0
8 Hex Map - E (1915, 1864) 300° (5x) 30° 70.0
9 Ending - Water (2100, 2186) 30° (1x) - -
10 Tavern - Sand (502, -584) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 120° Hex Map - V 300° 7 12
2 V → X Hex Map - V 60° Hex Map - X 240° 7 14
3 X → T Hex Map - X Hex Map - T 180° 7 8
4 T → H Hex Map - T 60° Hex Map - H 240° 5 11
5 V → Sand Hex Map - V 180° Tavern - Sand 5 7
6 H → R Hex Map - H 16 Space Strip - R 180° 5 10
7 R → I 16 Space Strip - R Hex Map - I 180° 6 8
8 I → E Hex Map - I 60° Hex Map - E 240° 7 10
9 E → Water Hex Map - E 30° Ending - Water 240° 3 6


Generated with v9.2.4