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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/12/2026 10:36:32 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=64b0b41389ec40b6afb82621ca151a87

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Red 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 2 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 399
Difficulty: Very Difficult
Map Difficulty Score: 535.3

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Red Player 4 - Blue Player Number Q U T Jungle Blockade 1 X Water Blockade 4 O E Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
8 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
10 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 399 225 82
36%
38
17%
15
7%
6
3%
40
18%
4
2%
15
7%
19
8%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - Q (158, 505) 60° (1x) 120° 26.0
3 Hex Map - U (645, 306) 240° (4x) 0°, 120° 77.0
4 Blockade - Jungle Blockade 1 (1097, 324) 180° (3x) on top -
5 Hex Map - T (965, 849) 240° (4x) 75.0
6 Blockade - Water Blockade 4 (780, 867) 180° (3x) on top -
7 Hex Map - X (648, 1392) 180° (3x) 300° 69.0
8 16 Space Strip - O (305, 1819) 240° (4x) 38.0
9 Hex Map - E (379, 2322) 240° (4x) 330° 70.0
10 Ending - Water (194, 2644) 330° (6x) - -
11 Tavern - Sand (945, 128) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 60° 16 Space Strip - Q 240° 1 3
2 Q → U 16 Space Strip - Q 120° Hex Map - U 300° 3 8
3 U → T Hex Map - U Hex Map - T 180° 1 2
4 T → X Hex Map - T Hex Map - X 180° 1 3
5 X → O Hex Map - X 300° 16 Space Strip - O 120° 3 4
6 O → E 16 Space Strip - O Hex Map - E 180° 3 4
7 U → Sand Hex Map - U 120° Tavern - Sand 300° 6 7
8 E → Water Hex Map - E 330° Ending - Water 180° 3 6


Generated with v11.2.9