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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/3/2026 4:13:51 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=65d9f230a4d441de976f2d260ea31e2f

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades
Map Traverse Score: 326
Difficulty: Easy
Map Difficulty Score: 124.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - White Player 2 - Yellow Player 3 - Blue Player Number J Jungle Blockade 1 D Rubble Blockade 3 H Rubble Blockade 6 Q L Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - J 120° (2x) 59 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - L 180° (3x) 70 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 326 207 98
47%
43
21%
6
3%
5
2%
36
17%
5
2%
14
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Jungle Blockade 1 (387, -337) 300° (5x) on top -
3 Hex Map - J (502, -234) 120° (2x) 120° 59.0
4 Blockade - Rubble Blockade 3 (889, -571) 300° (5x) on top -
5 Hex Map - D (1004, -468) 300° (5x) 69.0
6 Blockade - Rubble Blockade 6 (1183, -450) 180° (3x) on top -
7 Hex Map - H (1051, 75) 300° (5x) 60° 60.0
8 16 Space Strip - Q (1347, 346) 240° (4x) 26.0
9 Hex Map - L (1330, 849) 180° (3x) 30° 70.0
10 Ending - Water (1515, 1171) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 120° Hex Map - J 300° 7 9
2 J → D Hex Map - J 120° Hex Map - D 300° 5 10
3 D → H Hex Map - D Hex Map - H 180° 5 13
4 H → Q Hex Map - H 60° 16 Space Strip - Q 240° 7 11
5 Q → L 16 Space Strip - Q Hex Map - L 180° 4 9
6 L → Water Hex Map - L 30° Ending - Water 240° 3 9


Generated with v11.2.9