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Setup for 2 Player a Game of Quest for El Dorado

Generated on 7/18/2025 11:34:18 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=65f0c5a59dcc4167aa1e6effdd623c23

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 545
Difficulty: Difficult
Map Difficulty Score: 200.8

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number N U W T P E L G Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
3 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Hex Map - W 180° (3x) 73 37 11 8 3 1 4 0 1 7 2 0 0
5 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
9 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 545 318 134
42%
55
17%
19
6%
8
3%
55
17%
7
2%
16
5%
19
6%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - N (456, -312) 120° (2x) 180°, 60° 49.0
3 Hex Map - U (409, -855) 0° (0x) 180° 77.0
4 Hex Map - W (453, -1398) 180° (3x) 120° 73.0
5 Hex Map - T (909, -1710) 240° (4x) 60° 75.0
6 16 Space Strip - P (1251, -1517) 60° (1x) 60° 26.0
7 Hex Map - E (1600, -1326) 300° (5x) 60° 70.0
8 Hex Map - L (2055, -1015) 120° (2x) 60° 69.0
9 Hex Map - G (2510, -704) 0° (0x) 90° 69.0
10 Ending - Jungle (2880, -704) 90° (2x) - -
11 Tavern - Rubble (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 120° Hex Map - N 300° 7 8
2 N → U Hex Map - N 180° Hex Map - U 7 8
3 U → W Hex Map - U 180° Hex Map - W 5 8
4 W → T Hex Map - W 120° Hex Map - T 300° 4 7
5 N → Rubble Hex Map - N 60° Tavern - Rubble 240° 6 7
6 T → P Hex Map - T 60° 16 Space Strip - P 240° 8 13
7 P → E 16 Space Strip - P 60° Hex Map - E 240° 8 15
8 E → L Hex Map - E 60° Hex Map - L 240° 6 8
9 L → G Hex Map - L 60° Hex Map - G 240° 6 9
10 G → Jungle Hex Map - G 90° Ending - Jungle 300° 3 6


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