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Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/4/2026 11:32:19 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=66720c602db444249f121cb3fa5f0679

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
White 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades
Map Traverse Score: 350
Difficulty: Easy
Map Difficulty Score: 106.7

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - White Player 3 - Yellow Player 4 - White Player Number I Rubble Blockade 6 M Rubble Blockade 3 C Jungle Blockade 5 R H Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - I 120° (2x) 80 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - M 180° (3x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - C 120° (2x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 Hex Map - H 120° (2x) 60 37 12 10 0 1 14 0 0 0 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 350 207 90
43%
36
17%
16
8%
5
2%
41
20%
4
2%
15
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Rubble Blockade 6 (437, -228) 240° (4x) on top -
3 Hex Map - I (547, 155) 120° (2x) 80.0
4 Blockade - Rubble Blockade 3 (544, 173) 180° (3x) on top -
5 Hex Map - M (412, 698) 180° (3x) 92.0
6 Blockade - Jungle Blockade 5 (682, 716) 180° (3x) on top -
7 Hex Map - C (550, 1241) 120° (2x) 42.0
8 16 Space Strip - R (733, 1631) 0° (0x) 33.0
9 Hex Map - H (914, 2019) 120° (2x) 30° 60.0
10 Ending - Jungle (1099, 2341) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 60° Hex Map - I 240° 5 6
2 I → M Hex Map - I Hex Map - M 180° 5 9
3 M → C Hex Map - M Hex Map - C 180° 5 6
4 C → R Hex Map - C 16 Space Strip - R 180° 4 5
5 R → H 16 Space Strip - R Hex Map - H 180° 4 7
6 H → Jungle Hex Map - H 30° Ending - Jungle 240° 3 9


Generated with v11.2.8