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Setup for 3-Player a Game of Quest for El Dorado

Generated on 7/11/2026 5:32:35 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=674fc23bcf9641f7af7b30870aadedda

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 364
Difficulty: Very Difficult
Map Difficulty Score: 537.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - Blue Player Number Q G F Rubble Blockade 6 M Jungle Blockade 5 K Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 364 207 118
57%
19
9%
15
7%
4
2%
27
13%
7
3%
17
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - Q (590, 5) 0° (0x) 60° 26.0
3 Hex Map - G (1137, 81) 0° (0x) 300° 69.0
4 Blockade - Rubble Blockade 6 (1060, 6) 120° (2x) on top -
5 Hex Map - F (681, 393) 60° (1x) 300° 69.0
6 Blockade - Jungle Blockade 5 (696, 474) 120° (2x) on top -
7 Hex Map - M (317, 861) 0° (0x) 240° 91.0
8 Blockade - Jungle Blockade 1 (145, 599) 60° (1x) on top -
9 Hex Map - K (-230, 706) 300° (5x) 210° 62.0
10 Ending - Jungle (-415, 384) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 60° 16 Space Strip - Q 240° 1 3
2 Q → G 16 Space Strip - Q 60° Hex Map - G 240° 1 3
3 G → F Hex Map - G 300° Hex Map - F 120° 6 7
4 F → O Hex Map - F 240° 16 Space Strip - O 60° 3 6
5 F → C Hex Map - F 240° Hex Map - C 60° 1 3
6 F → I Hex Map - F 240° Hex Map - I 60° 3 5
7 F → M Hex Map - F 300° Hex Map - M 120° 3 4
8 M → K Hex Map - M 240° Hex Map - K 60° 1 2
9 K → Jungle Hex Map - K 210° Ending - Jungle 60° 3 8


Generated with v11.2.8