Setup for 2 Player a Game of Quest for El Dorado

Originally generated on 3/13/2023 6:50:56 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6815aa53344747ba927f7f09f9dd8854

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
White 2 & 4

Map Name: Which Way Do We Go?

Source Name: BGG User 1qwerty
Tiles Needed: Base
Number of Tiles: 9
Map Traverse Score: 2,760
Difficulty: Very Difficult
Map Difficulty Score: 101.3

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - White Player 3 - Blue Player 4 - White D M I F P Water K H

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 60° (1x) 185 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - D 60° (1x) 340 37 19 11 3 1 3 0 0 0 0 0 0
3 Hex Map - M 180° (3x) 637 37 18 4 8 1 2 1 3 0 0 0 0
4 Hex Map - I 120° (2x) 553 37 17 6 5 1 6 1 1 0 0 0 0
5 Hex Map - F 300° (5x) 483 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - P 300° (5x) 78 16 2 12 0 0 0 0 2 0 0 0 0
7 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
8 Hex Map - K 0° (0x) 248 37 33 1 0 0 1 2 0 0 0 0 0
9 Hex Map - H 0° (0x) 236 37 12 10 0 1 14 0 0 0 0 0 0
TOTALS: 2,760 278 140
50%
59
21%
19
7%
6
2%
33
12%
7
3%
14
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Center
(map)
Rotation Tile
Conn. Angle
to Next
Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Rating
Tile
Difficulty
Rating
Difficulty
Modifier
1 Starting - B (0, 0) (354, 280) 60° (1x) 300° 185 5 1.00
2 Hex Map - D (-44, 543) (310, 823) 60° (1x) 0°, 60° 60°, 120° 340 9 1.25
3 Hex Map - M (319, 1010) (673, 1290) 180° (3x) 240° 60° 637 17 1.75
4 Hex Map - I (774, 1321) (1128, 1601) 120° (2x) 120° 553 14 1.25
5 Hex Map - F (1276, 1087) (1630, 1367) 300° (5x) 180° 120° 483 13 1.00
6 16 Space Strip - P (1568, 815) (1922, 1095) 300° (5x) 150° 90° 78 4 1.00
7 Ending - Water (1828, 935) (2182, 1215) 90° (2x) - - - - 1.00
8 Hex Map - K (550, 465) (904, 745) 0° (0x) 120° 120° 248 6 1.00
9 Hex Map - H (1190, 465) (1544, 745) 0° (0x) - - - - 1.00

Connection Report

# Info From Tile Name From
Tile
Conn. Angle
From
Rotated Tile
Conn. Angle
Cockwise
Extra Spaces
Counter-
Cockwise
Extra Spaces
To Tile Name To
Tile
Conn. Angle
To
Rotated Tile
Conn. Angle
Cockwise
Extra Spaces
Counter-
Cockwise
Extra Spaces
Travel
Connections
Total
Levels
Average
Levels per
Connection
Squeeze
Percent
to Next
Bottleneck
Rating
1 B → D Starting - B 300° 0 0 Hex Map - D 120° 180° 0 0 7 10 0.0% 2.4 0
2 D → M Hex Map - D 60° 2 0 Hex Map - M 60° 240° 2 0 3 8 57.1% 3.7 70
3 M → I Hex Map - M 240° 60° 0 0 Hex Map - I 120° 240° 0 0 4 5 42.9% 2.0 21
4 I → F Hex Map - I 120° 0 0 Hex Map - F 300° 0 0 3 5 57.1% 2.0 38
5 F → P Hex Map - F 180° 120° 0 0 16 Space Strip - P 300° 0 1 7 14 12.5% 3.4 6
6 P → Water 16 Space Strip - P 150° 90° 2 2 Ending - Water 180° 300° 2 2 3 7 0.0% 2.3 0
7 D → K Hex Map - D 60° 120° 2 0 Hex Map - K 300° 300° 2 0 2 5 71.4% 4.0 143
8 K → H Hex Map - K 120° 120° 3 0 Hex Map - H 300° 300° 3 0 1 5 85.7% 5.0 429


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