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Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/10/2026 4:19:22 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=69a0777156444970ac828cc0f99b6c42

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades
Map Traverse Score: 363
Difficulty: Easy
Map Difficulty Score: 94.2

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number N Rubble Blockade 6 F Jungle Blockade 5 G Sand Blockade 2 J Jungle Blockade 1 L Rubble Blockade 3 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - G 300° (5x) 70 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - J 60° (1x) 59 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - L 120° (2x) 70 37 26 3 2 1 2 3 0 0 0 0 0
12 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 363 230 108
47%
36
16%
9
4%
5
2%
43
19%
8
3%
21
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Rubble Blockade 6 (341, -415) 300° (5x) on top -
3 Hex Map - N (456, -312) 120° (2x) 60° 49.0
4 Blockade - Jungle Blockade 5 (847, -462) 240° (4x) on top -
5 Hex Map - F (957, -79) 240° (4x) 120° 70.0
6 Blockade - Sand Blockade 2 (1344, -416) 300° (5x) on top -
7 Hex Map - G (1459, -313) 300° (5x) 60° 70.0
8 Blockade - Jungle Blockade 1 (1804, -385) 240° (4x) on top -
9 Hex Map - J (1914, -2) 60° (1x) 120° 59.0
10 Blockade - Rubble Blockade 3 (2301, -339) 300° (5x) on top -
11 Hex Map - L (2416, -236) 120° (2x) 150° 70.0
12 Ending - Water (2601, -558) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 120° Hex Map - N 300° 7 8
2 N → F Hex Map - N 60° Hex Map - F 240° 3 5
3 F → G Hex Map - F 120° Hex Map - G 300° 7 8
4 G → J Hex Map - G 60° Hex Map - J 240° 7 9
5 J → L Hex Map - J 120° Hex Map - L 300° 5 9
6 L → Water Hex Map - L 150° Ending - Water 0° 3 8


Generated with v11.2.9