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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/21/2026 3:25:32 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=69fcf2c3fe4c412680e23a1d83bb21b4

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 12 cave tokens in stacks of 4
Map Traverse Score: 279
Difficulty: Easy
Map Difficulty Score: 110.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 3 Cave Spaces on the map:
Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number D Rubble Blockade 6 K Jungle Blockade 1 J Water Blockade 4 N Sand Blockade 2 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 279 192 107
56%
35
18%
4
2%
3
2%
29
15%
4
2%
10
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 6 (299, 6) 240° (4x) on top -
3 Hex Map - D (409, 389) 180° (3x) 120° 68.0
4 Blockade - Jungle Blockade 1 (842, 130) 300° (5x) on top -
5 Hex Map - K (957, 233) 240° (4x) 120° 62.0
6 Blockade - Water Blockade 4 (1252, -260) 300° (5x) on top -
7 Hex Map - J (1367, -157) 180° (3x) 120° 58.0
8 Blockade - Sand Blockade 2 (1662, -650) 300° (5x) on top -
9 Hex Map - N (1777, -547) 180° (3x) 90° 49.0
10 Ending - Jungle (2147, -547) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 60° Hex Map - D 240° 3 7
2 D → K Hex Map - D 120° Hex Map - K 300° 5 9
3 K → J Hex Map - K 120° Hex Map - J 300° 5 10
4 J → N Hex Map - J 120° Hex Map - N 300° 5 6
5 N → Jungle Hex Map - N 90° Ending - Jungle 300° 3 6


Generated with v11.2.9