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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/15/2026 2:56:16 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6a085868288749009cc3265e2274debd

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 424
Difficulty: Moderate
Map Difficulty Score: 154.6

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number J Sand Blockade 2 D Jungle Blockade 1 Q O N F Rubble Blockade 6 L Rubble Blockade 3 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
8 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
9 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
10 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
11 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
12 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
13 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 424 261 118
45%
51
20%
13
5%
5
2%
41
16%
7
3%
26
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (387, -337) 300° (5x) on top -
3 Hex Map - J (502, -234) 120° (2x) 120° 58.0
4 Blockade - Jungle Blockade 1 (889, -571) 300° (5x) on top -
5 Hex Map - D (1004, -468) 300° (5x) 68.0
6 16 Space Strip - Q (914, -78) 0° (0x) 26.0
7 16 Space Strip - O (868, 159) 180° (3x) 38.0
8 Hex Map - N (867, 547) 0° (0x) 60° 49.0
9 Blockade - Rubble Blockade 6 (1258, 397) 240° (4x) on top -
10 Hex Map - F (1368, 780) 240° (4x) 69.0
11 Blockade - Rubble Blockade 3 (1456, 798) 180° (3x) on top -
12 Hex Map - L (1324, 1323) 180° (3x) 30° 69.0
13 Ending - Water (1509, 1645) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 120° Hex Map - J 300° 7 9
2 J → D Hex Map - J 120° Hex Map - D 300° 5 10
3 D → Q Hex Map - D 16 Space Strip - Q 180° 5 13
4 Q → O 16 Space Strip - Q 16 Space Strip - O 180° 9 15
5 O → N 16 Space Strip - O Hex Map - N 180° 8 10
6 N → F Hex Map - N 60° Hex Map - F 240° 3 5
7 F → L Hex Map - F Hex Map - L 180° 7 12
8 L → Water Hex Map - L 30° Ending - Water 240° 3 9


Generated with v11.2.9