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Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/14/2026 12:34:51 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6af050b21c8840f0b41663d6bc041b53

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 16 cave tokens in stacks of 4
Map Traverse Score: 395
Difficulty: Difficult
Map Difficulty Score: 192.5

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number M K P G Q I Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
3 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 395 220 123
56%
29
13%
17
8%
4
2%
30
14%
6
3%
11
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - M (502, -234) 60° (1x) 120° 91.0
3 Hex Map - K (958, -546) 240° (4x) 120° 62.0
4 16 Space Strip - P (1346, -899) 60° (1x) 120° 26.0
5 Hex Map - G (1787, -1176) 240° (4x) 60° 69.0
6 16 Space Strip - Q (2037, -827) 240° (4x) 60° 26.0
7 Hex Map - I (2294, -480) 120° (2x) 30° 79.0
8 Ending - Jungle (2479, -158) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 120° Hex Map - M 300° 4 5
2 M → K Hex Map - M 120° Hex Map - K 300° 3 9
3 K → P Hex Map - K 120° 16 Space Strip - P 300° 4 8
4 P → G 16 Space Strip - P 120° Hex Map - G 300° 4 7
5 G → Q Hex Map - G 60° 16 Space Strip - Q 240° 5 6
6 Q → I 16 Space Strip - Q 60° Hex Map - I 240° 3 5
7 I → Jungle Hex Map - I 30° Ending - Jungle 240° 3 7


Generated with v11.2.9