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Setup for 4-Player a Game of Quest for El Dorado

Generated on 10/22/2026 12:42:02 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6b20b06d483c4608bdcd0e9b4f1316bc

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 319
Difficulty: Easy
Map Difficulty Score: 119.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number D Water Blockade 4 H Jungle Blockade 5 Q E N Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Rubble Blockade 6 60° (1x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 319 207 101
49%
41
20%
8
4%
4
2%
39
19%
2
1%
12
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Water Blockade 4 (387, -337) 300° (5x) on top -
3 Hex Map - D (502, -234) 120° (2x) 180° 68.0
4 Blockade - Jungle Blockade 5 (587, -752) 0° (0x) on top -
5 Hex Map - H (455, -777) 0° (0x) 120° 59.0
6 16 Space Strip - Q (885, -815) 300° (5x) 180° 26.0
7 Hex Map - E (857, -1326) 0° (0x) 240° 70.0
8 Blockade - Rubble Blockade 6 (777, -1744) 60° (1x) on top -
9 Hex Map - N (402, -1637) 240° (4x) 270° 49.0
10 Ending - Jungle (32, -1637) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 120° Hex Map - D 300° 7 9
2 D → H Hex Map - D 180° Hex Map - H 0° 5 13
3 H → Q Hex Map - H 120° 16 Space Strip - Q 300° 5 8
4 Q → E 16 Space Strip - Q 180° Hex Map - E 0° 4 6
5 E → N Hex Map - E 240° Hex Map - N 60° 5 6
6 N → Jungle Hex Map - N 270° Ending - Jungle 120° 3 6


Generated with v11.2.9