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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/22/2025 5:54:18 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6bd48b2060a44240bc08f8abb10955fc

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 457
Difficulty: Difficult
Map Difficulty Score: 211.8

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Blue Player 4 - Yellow Player Number T W K U H F Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
3 Hex Map - W 180° (3x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
5 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
7 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 457 265 109
41%
48
18%
14
5%
7
3%
48
18%
6
2%
9
3%
19
7%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - T (456, -312) 0° (0x) 60°, 180° 75.0
3 Hex Map - W (957, -79) 180° (3x) 60° 73.0
4 Hex Map - K (1412, 232) 60° (1x) 62.0
5 Hex Map - U (1368, 775) 180° (3x) 77.0
6 Hex Map - H (1324, 1318) 0° (0x) 60° 59.0
7 Hex Map - F (1825, 1551) 240° (4x) 90° 69.0
8 Ending - Water (2195, 1551) 90° (2x) - -
9 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 120° Hex Map - T 300° 7 8
2 T → W Hex Map - T 60° Hex Map - W 240° 5 10
3 W → K Hex Map - W 60° Hex Map - K 240° 7 10
4 K → U Hex Map - K Hex Map - U 180° 7 9
5 T → Sand Hex Map - T 180° Tavern - Sand 6 7
6 U → H Hex Map - U Hex Map - H 180° 7 13
7 H → F Hex Map - H 60° Hex Map - F 240° 3 7
8 F → Water Hex Map - F 90° Ending - Water 300° 3 7


Generated with v7.3.3