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Setup for 2-Player a Game of Quest for El Dorado

Generated on 6/30/2026 6:49:40 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6c17097fedd14ef19c93eed22b10fe45

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 2 blockades + 12 cave tokens in stacks of 4
Map Traverse Score: 280
Difficulty: Difficult
Map Difficulty Score: 193.0

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 3 Cave Spaces on the map:
Cave Cave Cave 
A Player 1 - Red Player 2 - Yellow Player 3 - Red Player 4 - Yellow Player Number N Jungle Blockade 5 J Jungle Blockade 1 R F P Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 280 185 72
39%
44
24%
8
4%
3
2%
34
18%
5
3%
19
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 5 (525, -103) 300° (5x) on top -
3 Hex Map - N (640, 0) 300° (5x) 60° 49.0
4 Blockade - Jungle Blockade 1 (1169, -384) 240° (4x) on top -
5 Hex Map - J (1279, -1) 120° (2x) 58.0
6 16 Space Strip - R (1553, 389) 180° (3x) 60° 33.0
7 Hex Map - F (2100, 465) 180° (3x) 69.0
8 16 Space Strip - P (1894, 970) 60° (1x) 330° 26.0
9 Ending - Water (1729, 1252) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 1 2
2 N → J Hex Map - N 60° Hex Map - J 240° 1 3
3 J → R Hex Map - J 16 Space Strip - R 180° 3 4
4 R → F 16 Space Strip - R 60° Hex Map - F 240° 3 4
5 F → P Hex Map - F 16 Space Strip - P 180° 3 5
6 P → Water 16 Space Strip - P 330° Ending - Water 180° 3 8


Generated with v11.2.8