Show QR Code with a link to this game setup

Setup for 3 Player a Game of Quest for El Dorado

Generated on 12/26/2025 2:19:48 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6caa658e79a64dcfafcdb7d0c8eb4420

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 6 blockades + tavern
Map Traverse Score: 458
Difficulty: Very Difficult
Map Difficulty Score: 242.7

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number U Rubble Blockade 3 X Rubble Blockade 6 C Sand Blockade 2 T Jungle Blockade 5 L Water Blockade 4 G Jungle Blockade 1 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - U 0° (0x) 78 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - X 120° (2x) 70 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - C 0° (0x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - T 300° (5x) 77 37 6 6 3 2 9 1 0 10 0 0 0
10 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - L 0° (0x) 70 37 26 3 2 1 2 3 0 0 0 0 0
12 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - G 120° (2x) 70 37 17 0 3 1 13 1 2 0 0 0 0
14 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
15 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 458 271 107
39%
44
16%
13
5%
8
3%
54
20%
7
3%
13
5%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Rubble Blockade 3 (345, -72) 240° (4x) on top -
3 Hex Map - U (455, 311) 0° (0x) 0°, 120° 78.0
4 Blockade - Rubble Blockade 6 (361, 329) 180° (3x) on top -
5 Hex Map - X (229, 854) 120° (2x) 300° 70.0
6 Blockade - Sand Blockade 2 (198, 857) 120° (2x) on top -
7 Hex Map - C (-181, 1244) 0° (0x) 240° 42.0
8 Blockade - Jungle Blockade 5 (-261, 826) 60° (1x) on top -
9 Hex Map - T (-636, 933) 300° (5x) 240° 77.0
10 Blockade - Water Blockade 4 (-854, 749) 60° (1x) on top -
11 Hex Map - L (-1229, 856) 0° (0x) 180° 70.0
12 Blockade - Jungle Blockade 1 (-962, 338) 0° (0x) on top -
13 Hex Map - G (-1094, 313) 120° (2x) 150° 70.0
14 Ending - Water (-909, -9) 150° (3x) - -
15 Tavern - Sand (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → U Starting - A 60° Hex Map - U 240° 7 8
2 U → X Hex Map - U Hex Map - X 180° 3 6
3 X → C Hex Map - X 300° Hex Map - C 120° 5 11
4 C → T Hex Map - C 240° Hex Map - T 60° 5 8
5 T → L Hex Map - T 240° Hex Map - L 60° 3 6
6 U → Sand Hex Map - U 120° Tavern - Sand 300° 5 7
7 L → G Hex Map - L 180° Hex Map - G 3 5
8 G → Water Hex Map - G 150° Ending - Water 3 6


Generated with v8.1.8