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Setup for 2-Player a Game of Quest for El Dorado

Generated on 2/14/2026 2:10:51 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6cda455bf55949b5a88d43a7ddc5c5a7

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 262
Difficulty: Easy
Map Difficulty Score: 63.1

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number V Rubble Blockade 3 X Jungle Blockade 1 T Water Blockade 4 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - V 240° (4x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 262 157 57
36%
39
25%
7
4%
5
3%
20
13%
4
3%
1
1%
21
13%
3
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (391, -150) 240° (4x) on top -
3 Hex Map - V (501, 233) 240° (4x) 0°, 120° 73.0
4 Blockade - Jungle Blockade 1 (589, 251) 180° (3x) on top -
5 Hex Map - X (457, 776) 120° (2x) 300° 69.0
6 Blockade - Water Blockade 4 (380, 701) 120° (2x) on top -
7 Hex Map - T (1, 1088) 60° (1x) 270° 75.0
8 Ending - Jungle (-369, 1088) 270° (5x) - -
9 Tavern - Sand (801, 55) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → V Starting - A 60° Hex Map - V 240° 5 8
2 V → X Hex Map - V Hex Map - X 180° 7 12
3 X → T Hex Map - X 300° Hex Map - T 120° 5 13
4 V → Sand Hex Map - V 120° Tavern - Sand 300° 5 7
5 T → Jungle Hex Map - T 270° Ending - Jungle 120° 3 6


Generated with v9.2.4