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Setup for 4 Player a Game of Quest for El Dorado

Generated on 9/7/2025 2:57:21 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6cfbafd45f2a4de2bc43fb531948546c

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Red 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 472
Difficulty: Very Difficult
Map Difficulty Score: 665.5

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - Blue Player 4 - Red Player Number X Rubble Blockade 3 H Water Blockade 4 T Jungle Blockade 1 N Sand Blockade 2 U Rubble Blockade 6 P F Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
12 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
13 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
14 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
15 Tavern - Sand 0° (0x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 472 286 101
35%
68
24%
11
4%
7
2%
57
20%
5
2%
12
4%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (299, 6) 240° (4x) on top -
3 Hex Map - X (409, 389) 0° (0x) 60°, 0° 69.0
4 Blockade - Water Blockade 4 (938, 5) 240° (4x) on top -
5 Hex Map - H (1048, 388) 60° (1x) 59.0
6 Blockade - Jungle Blockade 1 (1045, 406) 180° (3x) on top -
7 Hex Map - T (913, 931) 180° (3x) 60° 75.0
8 Blockade - Sand Blockade 2 (1166, 1015) 240° (4x) on top -
9 Hex Map - N (1276, 1398) 120° (2x) 49.0
10 Blockade - Rubble Blockade 6 (1364, 1416) 180° (3x) on top -
11 Hex Map - U (1232, 1941) 180° (3x) 60° 77.0
12 16 Space Strip - P (1482, 2290) 60° (1x) 60° 26.0
13 Hex Map - F (1647, 2793) 300° (5x) 90° 69.0
14 Ending - Water (2017, 2793) 90° (2x) - -
15 Tavern - Sand (409, 739) 0° (0x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 60° Hex Map - X 240° 5 11
2 X → H Hex Map - X 60° Hex Map - H 240° 1 2
3 H → T Hex Map - H Hex Map - T 180° 5 9
4 T → N Hex Map - T 60° Hex Map - N 240° 3 4
5 N → U Hex Map - N Hex Map - U 180° 7 8
6 X → Sand Hex Map - X Tavern - Sand 180° 6 10
7 U → P Hex Map - U 60° 16 Space Strip - P 240° 5 9
8 P → F 16 Space Strip - P 60° Hex Map - F 240° 1 4
9 F → R Hex Map - F 16 Space Strip - R 180° 1 2
10 F → Water Hex Map - F 90° Ending - Water 300° 3 8


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