Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 11/1/2026 8:57:19 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6e372a5514a5454a82f55d2923926557

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 44 cave tokens in stacks of 4
Map Traverse Score: 715
Difficulty: Very Difficult
Map Difficulty Score: 852.3

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 11 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number U Jungle Blockade 5 W Rubble Blockade 3 M Rubble Blockade 6 I Water Blockade 4 T Sand Blockade 2 L Jungle Blockade 1 G C P E Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
12 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
14 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
15 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
16 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
17 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
18 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
19 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 715 398 159
40%
69
17%
32
8%
11
3%
63
16%
9
2%
31
8%
19
5%
5
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (249, -571) 300° (5x) on top -
3 Hex Map - U (364, -468) 60° (1x) 60°, 180° 77.0
4 Blockade - Rubble Blockade 3 (847, -774) 240° (4x) on top -
5 Hex Map - W (957, -391) 60° (1x) 60° 73.0
6 Blockade - Rubble Blockade 6 (1302, -463) 240° (4x) on top -
7 Hex Map - M (1412, -80) 0° (0x) 0° 91.0
8 Blockade - Water Blockade 4 (1227, -62) 180° (3x) on top -
9 Hex Map - I (1095, 463) 240° (4x) 0° 79.0
10 Blockade - Sand Blockade 2 (1456, 481) 180° (3x) on top -
11 Hex Map - T (1324, 1006) 300° (5x) 60° 75.0
12 Blockade - Jungle Blockade 1 (1669, 934) 240° (4x) on top -
13 Hex Map - L (1779, 1317) 120° (2x) 0° 69.0
14 Hex Map - G (1917, 1860) 0° (0x) 0° 69.0
15 Hex Map - C (2055, 2403) 120° (2x) 60° 41.0
16 16 Space Strip - P (2531, 2599) 120° (2x) 60° 26.0
17 Hex Map - E (3059, 2712) 0° (0x) 90° 70.0
18 Ending - Jungle (3429, 2712) 90° (2x) - -
19 Tavern - Rubble (364, -818) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 120° Hex Map - U 300° 3 4
2 U → W Hex Map - U 60° Hex Map - W 240° 3 4
3 W → M Hex Map - W 60° Hex Map - M 240° 4 6
4 M → I Hex Map - M 0° Hex Map - I 180° 1 2
5 I → T Hex Map - I 0° Hex Map - T 180° 3 4
6 U → Rubble Hex Map - U 180° Tavern - Rubble 0° 5 7
7 T → L Hex Map - T 60° Hex Map - L 240° 4 8
8 L → G Hex Map - L 0° Hex Map - G 180° 5 8
9 G → C Hex Map - G 0° Hex Map - C 180° 5 6
10 C → P Hex Map - C 60° 16 Space Strip - P 240° 3 4
11 P → E 16 Space Strip - P 60° Hex Map - E 240° 1 4
12 E → Jungle Hex Map - E 90° Ending - Jungle 300° 3 6


Generated with v11.2.9