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Setup for 2 Player a Game of Quest for El Dorado

Generated on 5/27/2025 1:14:55 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6e495042ea954ba4a32c9e89eb289248

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 365
Difficulty: Easy
Map Difficulty Score: 104.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number W Rubble Blockade 6 U Jungle Blockade 1 I Sand Blockade 2 S Jungle Blockade 5 O Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
12 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 365 211 83
39%
37
18%
15
7%
5
2%
39
18%
3
1%
10
5%
11
5%
8
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 6 (345, -72) 240° (4x) on top -
3 Hex Map - W (455, 311) 60° (1x) 0°, 120° 73.0
4 Blockade - Jungle Blockade 1 (543, 329) 180° (3x) on top -
5 Hex Map - U (411, 854) 120° (2x) 240° 77.0
6 Blockade - Sand Blockade 2 (285, 514) 60° (1x) on top -
7 Hex Map - I (-90, 621) 120° (2x) 300° 79.0
8 Blockade - Jungle Blockade 5 (-213, 468) 120° (2x) on top -
9 Hex Map - S (-592, 855) 300° (5x) 240° 55.0
10 16 Space Strip - O (-843, 502) 60° (1x) 270° 38.0
11 Ending - Jungle (-1103, 616) 270° (5x) - -
12 Tavern - Rubble (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → W Starting - B 60° Hex Map - W 240° 5 6
2 W → U Hex Map - W Hex Map - U 180° 5 9
3 U → I Hex Map - U 240° Hex Map - I 60° 6 8
4 I → S Hex Map - I 300° Hex Map - S 120° 7 11
5 S → O Hex Map - S 240° 16 Space Strip - O 60° 5 7
6 W → Rubble Hex Map - W 120° Tavern - Rubble 300° 6 9
7 O → Jungle 16 Space Strip - O 270° Ending - Jungle 120° 3 6


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