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Setup for 4-Player a Game of Quest for El Dorado

Generated on 2/13/2026 1:41:06 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6e5f8094ff534b7ab83740d1f8a51dd8

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Red 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 472
Difficulty: Difficult
Map Difficulty Score: 218.9

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - White Player 3 - Yellow Player 4 - Red Player Number I O H K E Q M Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - I 180° (3x) 80 37 17 6 5 1 6 1 1 0 0 0 0
3 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
4 Hex Map - H 240° (4x) 60 37 12 10 0 1 14 0 0 0 0 0 0
5 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
7 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
9 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 472 257 134
52%
33
13%
21
8%
5
2%
39
15%
6
2%
19
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Hex Map - I (501, 233) 180° (3x) 80.0
3 16 Space Strip - O (593, 623) 180° (3x) 38.0
4 Hex Map - H (410, 1011) 240° (4x) 60.0
5 Hex Map - K (548, 1554) 0° (0x) 300° 62.0
6 Hex Map - E (0, 1710) 0° (0x) 71.0
7 16 Space Strip - Q (92, 2100) 0° (0x) 26.0
8 Hex Map - M (91, 2488) 300° (5x) 330° 92.0
9 Ending - Jungle (-94, 2810) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 60° Hex Map - I 240° 5 6
2 I → O Hex Map - I 16 Space Strip - O 180° 8 14
3 O → H 16 Space Strip - O Hex Map - H 180° 7 12
4 H → K Hex Map - H Hex Map - K 180° 7 13
5 K → E Hex Map - K 300° Hex Map - E 120° 7 9
6 E → Q Hex Map - E 16 Space Strip - Q 180° 7 10
7 Q → M 16 Space Strip - Q Hex Map - M 180° 4 7
8 M → Jungle Hex Map - M 330° Ending - Jungle 180° 3 9


Generated with v9.2.4