Show QR Code with a link to this game setup

Setup for 3 Player a Game of Quest for El Dorado

Generated on 4/27/2025 9:41:02 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6f049b04823f48468afb3dbf434ad9f2

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 435
Difficulty: Very Difficult
Map Difficulty Score: 339.8

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Blue Player 3 - Red Player Number P X F Rubble Blockade 3 S Jungle Blockade 1 Q D U Water Blockade 4 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 435 263 102
39%
65
25%
11
4%
6
2%
40
15%
5
2%
14
5%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - P (544, 83) 180° (3x) 120° 26.0
3 Hex Map - X (1091, 5) 240° (4x) 60°, 180° 69.0
4 Blockade - Rubble Blockade 3 (1528, -223) 240° (4x) on top -
5 Hex Map - F (1638, 160) 120° (2x) 69.0
6 Blockade - Jungle Blockade 1 (1635, 178) 180° (3x) on top -
7 Hex Map - S (1503, 703) 180° (3x) 300° 55.0
8 16 Space Strip - Q (959, 781) 180° (3x) 26.0
9 Hex Map - D (1140, 1169) 120° (2x) 68.0
10 Blockade - Water Blockade 4 (1137, 1187) 180° (3x) on top -
11 Hex Map - U (1005, 1712) 240° (4x) 330° 77.0
12 Ending - Water (820, 2034) 330° (6x) - -
13 Tavern - Sand (1091, -345) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → P Starting - A 60° 16 Space Strip - P 240° 3 6
2 P → X 16 Space Strip - P 120° Hex Map - X 300° 3 8
3 X → F Hex Map - X 60° Hex Map - F 240° 5 13
4 F → S Hex Map - F Hex Map - S 180° 5 7
5 S → Q Hex Map - S 300° 16 Space Strip - Q 120° 3 6
6 Q → D 16 Space Strip - Q Hex Map - D 180° 4 8
7 D → U Hex Map - D Hex Map - U 180° 5 8
8 X → Sand Hex Map - X 180° Tavern - Sand 6 9
9 U → Water Hex Map - U 330° Ending - Water 180° 2 6


Generated with v6.8.6