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Setup for 4-Player a Game of Quest for El Dorado

Generated on 1/24/2026 9:58:17 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6f191b839f91426e9b9135c4d7c936ca

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Yellow 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 353
Difficulty: Very Difficult
Map Difficulty Score: 292.6

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Red Player 3 - Yellow Player 4 - Blue Player Number W Water Blockade 4 O N V Sand Blockade 2 T Jungle Blockade 1 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 353 210 74
35%
51
24%
13
6%
5
2%
36
17%
3
1%
5
2%
21
10%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (437, -228) 240° (4x) on top -
3 Hex Map - W (547, 155) 120° (2x) 120°, 180° 73.0
4 16 Space Strip - O (1027, -42) 60° (1x) 60° 38.0
5 Hex Map - N (1330, 227) 120° (2x) 49.0
6 Blockade - Sand Blockade 2 (1600, 245) 180° (3x) on top -
7 Hex Map - V (1468, 770) 180° (3x) 300° 73.0
8 Blockade - Jungle Blockade 1 (1437, 773) 120° (2x) on top -
9 Hex Map - T (1058, 1160) 0° (0x) 330° 75.0
10 Ending - Jungle (873, 1482) 330° (6x) - -
11 Tavern - Sand (547, -195) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 60° Hex Map - W 240° 3 6
2 W → O Hex Map - W 120° 16 Space Strip - O 300° 1 3
3 O → N 16 Space Strip - O 60° Hex Map - N 240° 7 10
4 N → V Hex Map - N Hex Map - V 180° 3 6
5 V → T Hex Map - V 300° Hex Map - T 120° 3 7
6 W → Sand Hex Map - W 180° Tavern - Sand 6 9
7 T → Jungle Hex Map - T 330° Ending - Jungle 180° 3 6


Generated with v9.2.4