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Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/28/2026 2:24:08 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6f2856449b05443699304cdfb59e55e9

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a Very Difficult map.
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 13 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 686
Difficulty: Very Difficult
Map Difficulty Score: 706.1

20 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number X Jungle Blockade 1 I Rubble Blockade 6 S Jungle Blockade 5 H Rubble Blockade 3 V Water Blockade 4 P D Q K N Sand Blockade 2 E Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
12 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
13 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
14 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
15 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
16 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
17 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
18 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
19 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
20 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 686 414 186
45%
97
23%
16
4%
8
2%
64
15%
8
2%
16
4%
13
3%
6
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (345, -72) 240° (4x) on top -
3 Hex Map - X (455, 311) 180° (3x) 0°, 120° 69.0
4 Blockade - Rubble Blockade 6 (816, 329) 180° (3x) on top -
5 Hex Map - I (684, 854) 300° (5x) 79.0
6 Blockade - Jungle Blockade 5 (863, 872) 180° (3x) on top -
7 Hex Map - S (731, 1397) 180° (3x) 300° 55.0
8 Blockade - Rubble Blockade 3 (516, 1088) 120° (2x) on top -
9 Hex Map - H (137, 1475) 120° (2x) 300° 59.0
10 Blockade - Water Blockade 4 (152, 1556) 120° (2x) on top -
11 Hex Map - V (-227, 1943) 300° (5x) 300° 73.0
12 16 Space Strip - P (-679, 2177) 0° (0x) 26.0
13 Hex Map - D (-953, 2565) 0° (0x) 68.0
14 16 Space Strip - Q (-1043, 2955) 180° (3x) 26.0
15 Hex Map - K (-862, 3343) 240° (4x) 300° 62.0
16 Blockade - Sand Blockade 2 (-893, 3346) 120° (2x) on top -
17 Hex Map - N (-1272, 3733) 180° (3x) 49.0
18 Hex Map - E (-1498, 4276) 120° (2x) 30° 70.0
19 Ending - Jungle (-1313, 4598) 30° (1x) - -
20 Tavern - Sand (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 60° Hex Map - X 240° 7 10
2 X → I Hex Map - X Hex Map - I 180° 3 8
3 I → S Hex Map - I Hex Map - S 180° 5 6
4 S → H Hex Map - S 300° Hex Map - H 120° 3 6
5 H → V Hex Map - H 300° Hex Map - V 120° 3 7
6 X → Sand Hex Map - X 120° Tavern - Sand 300° 6 9
7 V → P Hex Map - V 300° 16 Space Strip - P 120° 2 5
8 P → D 16 Space Strip - P Hex Map - D 180° 3 8
9 D → Q Hex Map - D 16 Space Strip - Q 180° 5 10
10 Q → K 16 Space Strip - Q Hex Map - K 180° 5 8
11 K → N Hex Map - K 300° Hex Map - N 120° 5 9
12 N → E Hex Map - N Hex Map - E 180° 3 4
13 E → Jungle Hex Map - E 30° Ending - Jungle 240° 3 6


Generated with v9.3.12