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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/18/2026 2:03:28 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=6f896911c8bf4baba661271c8159c394

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades
Map Traverse Score: 539
Difficulty: Very Difficult
Map Difficulty Score: 417.8

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number I Rubble Blockade 3 F Water Blockade 4 R M K Jungle Blockade 1 H Sand Blockade 2 P D Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - I 120° (2x) 80 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - M 120° (2x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - H 0° (0x) 60 37 12 10 0 1 14 0 0 0 0 0 0
12 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
13 Hex Map - D 0° (0x) 69 37 19 11 3 1 3 0 0 0 0 0 0
14 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 539 298 149
50%
56
19%
23
8%
6
2%
41
14%
8
3%
15
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Rubble Blockade 3 (391, -150) 240° (4x) on top -
3 Hex Map - I (501, 233) 120° (2x) 60° 80.0
4 Blockade - Water Blockade 4 (846, 161) 240° (4x) on top -
5 Hex Map - F (956, 544) 180° (3x) 120° 70.0
6 16 Space Strip - R (1294, 350) 120° (2x) 120° 33.0
7 Hex Map - M (1724, 307) 120° (2x) 60° 92.0
8 Blockade - Jungle Blockade 1 (2069, 235) 240° (4x) on top -
9 Hex Map - K (2179, 618) 120° (2x) 62.0
10 Blockade - Sand Blockade 2 (2358, 636) 180° (3x) on top -
11 Hex Map - H (2226, 1161) 0° (0x) 300° 60.0
12 16 Space Strip - P (1884, 1357) 300° (5x) 26.0
13 Hex Map - D (1818, 1865) 0° (0x) 30° 69.0
14 Ending - Jungle (2003, 2187) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 60° Hex Map - I 240° 6 7
2 I → F Hex Map - I 60° Hex Map - F 240° 7 8
3 F → R Hex Map - F 120° 16 Space Strip - R 300° 6 9
4 R → M 16 Space Strip - R 120° Hex Map - M 300° 4 5
5 M → K Hex Map - M 60° Hex Map - K 240° 5 7
6 K → H Hex Map - K Hex Map - H 180° 7 14
7 H → P Hex Map - H 300° 16 Space Strip - P 120° 8 16
8 P → D 16 Space Strip - P Hex Map - D 180° 4 8
9 D → Jungle Hex Map - D 30° Ending - Jungle 240° 1 4


Generated with v11.2.9