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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/8/2026 4:10:21 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=70a5f937ec8648e7b03cef8b1cdbb7f4

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Yellow 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 259
Difficulty: Easy
Map Difficulty Score: 68.5

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Red Player 2 - White Player 3 - Yellow Player 4 - Blue Player Number C Jungle Blockade 1 E Jungle Blockade 5 G Sand Blockade 2 O Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 259 170 73
43%
22
13%
10
6%
4
2%
35
21%
3
2%
23
14%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 1 (341, -415) 300° (5x) on top -
3 Hex Map - C (456, -312) 300° (5x) 60° 41.0
4 Blockade - Jungle Blockade 5 (801, -384) 240° (4x) on top -
5 Hex Map - E (911, -1) 240° (4x) 60° 70.0
6 Blockade - Sand Blockade 2 (1302, -151) 240° (4x) on top -
7 Hex Map - G (1412, 232) 60° (1x) 60° 69.0
8 16 Space Strip - O (1662, 581) 60° (1x) 30° 38.0
9 Ending - Jungle (1689, 868) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → C Starting - B 120° Hex Map - C 300° 7 8
2 C → E Hex Map - C 60° Hex Map - E 240° 7 8
3 E → G Hex Map - E 60° Hex Map - G 240° 5 6
4 G → O Hex Map - G 60° 16 Space Strip - O 240° 5 7
5 O → Jungle 16 Space Strip - O 30° Ending - Jungle 240° 3 8


Generated with v11.2.9