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Setup for 3-Player a Game of Quest for El Dorado

Generated on 7/14/2026 3:44:57 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=70b038a7c23f4a32ba8fe5fc05fe10fe

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern
Map Traverse Score: 465
Difficulty: Difficult
Map Difficulty Score: 202.7

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - White Player 2 - Red Player 3 - Blue Player Number V X E T P H N Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - V 180° (3x) 74 37 6 22 3 1 0 1 0 4 0 0 0
3 Hex Map - X 300° (5x) 70 37 15 7 0 1 3 1 0 7 3 0 0
4 Hex Map - E 60° (1x) 71 37 15 4 4 1 4 1 8 0 0 0 0
5 Hex Map - T 120° (2x) 77 37 6 6 3 2 9 1 0 10 0 0 0
6 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - H 180° (3x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
9 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 465 281 104
37%
74
26%
10
4%
7
2%
44
16%
5
2%
13
5%
21
7%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Hex Map - V (456, -312) 180° (3x) 180°, 60° 74.0
3 Hex Map - X (409, -855) 300° (5x) 240° 70.0
4 Hex Map - E (-46, -1166) 60° (1x) 240° 71.0
5 Hex Map - T (-547, -1399) 120° (2x) 180° 77.0
6 16 Space Strip - P (-457, -1789) 180° (3x) 180° 26.0
7 Hex Map - H (-367, -2179) 180° (3x) 120° 60.0
8 Hex Map - N (89, -2491) 300° (5x) 150° 49.0
9 Ending - Jungle (274, -2813) 150° (3x) - -
10 Tavern - Rubble (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 120° Hex Map - V 300° 7 10
2 V → X Hex Map - V 180° Hex Map - X 5 10
3 X → E Hex Map - X 240° Hex Map - E 60° 7 10
4 E → T Hex Map - E 240° Hex Map - T 60° 5 6
5 V → Rubble Hex Map - V 60° Tavern - Rubble 240° 5 7
6 T → P Hex Map - T 180° 16 Space Strip - P 5 12
7 P → H 16 Space Strip - P 180° Hex Map - H 7 15
8 H → N Hex Map - H 120° Hex Map - N 300° 7 11
9 N → Jungle Hex Map - N 150° Ending - Jungle 3 6


Generated with v11.2.9