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Setup for 2 Player a Game of Quest for El Dorado

Generated on 10/27/2025 2:11:41 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=717a0c8786764aa79e4f8dd8c4ae3173

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 377
Difficulty: Difficult
Map Difficulty Score: 179.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number K Rubble Blockade 6 I Rubble Blockade 3 G Jungle Blockade 5 N Sand Blockade 2 F Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 377 230 128
56%
27
12%
12
5%
4
2%
39
17%
7
3%
13
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (437, -228) 240° (4x) on top -
3 Hex Map - K (547, 155) 120° (2x) 60° 62.0
4 Blockade - Rubble Blockade 3 (938, 5) 240° (4x) on top -
5 Hex Map - I (1048, 388) 180° (3x) 300° 79.0
6 Blockade - Jungle Blockade 5 (1063, 469) 120° (2x) on top -
7 Hex Map - G (684, 856) 60° (1x) 240° 69.0
8 Blockade - Sand Blockade 2 (512, 594) 60° (1x) on top -
9 Hex Map - N (137, 701) 0° (0x) 240° 49.0
10 Blockade - Jungle Blockade 1 (-81, 517) 60° (1x) on top -
11 Hex Map - F (-456, 624) 240° (4x) 270° 69.0
12 Ending - Jungle (-826, 624) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 60° Hex Map - K 240° 5 6
2 K → I Hex Map - K 60° Hex Map - I 240° 5 6
3 I → G Hex Map - I 300° Hex Map - G 120° 3 4
4 G → N Hex Map - G 240° Hex Map - N 60° 5 6
5 N → R Hex Map - N 300° 16 Space Strip - R 120° 4 5
6 N → P Hex Map - N 240° 16 Space Strip - P 60° 3 5
7 N → C Hex Map - N 240° Hex Map - C 60° 3 4
8 N → F Hex Map - N 240° Hex Map - F 60° 3 5
9 F → Jungle Hex Map - F 270° Ending - Jungle 120° 2 4


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