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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/4/2026 1:42:53 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=71b895457f6e4602ac68e12a5b642a45

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades
Map Traverse Score: 519
Difficulty: Very Difficult
Map Difficulty Score: 773.1

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number J Rubble Blockade 3 M Jungle Blockade 1 O H K Sand Blockade 2 Q D E Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - J 300° (5x) 59 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - H 0° (0x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
12 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - E 180° (3x) 71 37 15 4 4 1 4 1 8 0 0 0 0
14 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 519 298 141
47%
52
17%
19
6%
6
2%
46
15%
6
2%
28
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Rubble Blockade 3 (341, -415) 300° (5x) on top -
3 Hex Map - J (456, -312) 300° (5x) 120° 59.0
4 Blockade - Jungle Blockade 1 (843, -649) 300° (5x) on top -
5 Hex Map - M (958, -546) 300° (5x) 120° 92.0
6 16 Space Strip - O (1254, -1055) 60° (1x) 120° 38.0
7 Hex Map - H (1741, -1254) 0° (0x) 60° 60.0
8 Blockade - Sand Blockade 2 (1948, -1092) 240° (4x) on top -
9 Hex Map - K (2058, -709) 0° (0x) 62.0
10 16 Space Strip - Q (2350, -201) 120° (2x) 60° 26.0
11 Hex Map - D (2786, 68) 240° (4x) 69.0
12 Blockade - Water Blockade 4 (3056, 86) 180° (3x) on top -
13 Hex Map - E (2924, 611) 180° (3x) 330° 71.0
14 Ending - Water (2739, 933) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 120° Hex Map - J 300° 7 8
2 J → M Hex Map - J 120° Hex Map - M 300° 7 9
3 M → O Hex Map - M 120° 16 Space Strip - O 300° 1 2
4 O → H 16 Space Strip - O 120° Hex Map - H 300° 3 8
5 H → K Hex Map - H 60° Hex Map - K 240° 1 3
6 K → Q Hex Map - K 16 Space Strip - Q 180° 1 3
7 Q → D 16 Space Strip - Q 60° Hex Map - D 240° 2 7
8 D → E Hex Map - D Hex Map - E 180° 5 7
9 E → Water Hex Map - E 330° Ending - Water 180° 3 6


Generated with v9.3.13