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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/17/2026 7:32:31 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7257b31bee9241958ad511b02d6254ed

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 573
Difficulty: Very Difficult
Map Difficulty Score: 693.2

17 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number U Water Blockade 4 R E T Jungle Blockade 5 X Rubble Blockade 3 D Sand Blockade 2 K Rubble Blockade 6 G Jungle Blockade 1 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
5 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
10 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
14 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
15 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
16 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
17 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 573 324 151
47%
42
13%
21
6%
8
2%
57
18%
8
2%
12
4%
19
6%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Water Blockade 4 (341, -415) 300° (5x) on top -
3 Hex Map - U (456, -312) 120° (2x) 120°, 180° 77.0
4 16 Space Strip - R (932, -272) 120° (2x) 120° 33.0
5 Hex Map - E (1408, -237) 60° (1x) 60° 70.0
6 Blockade - Jungle Blockade 5 (1799, -387) 240° (4x) on top -
7 Hex Map - T (1909, -4) 240° (4x) 75.0
8 Blockade - Rubble Blockade 3 (1724, 14) 180° (3x) on top -
9 Hex Map - X (1592, 539) 0° (0x) 69.0
10 Blockade - Sand Blockade 2 (1862, 557) 180° (3x) on top -
11 Hex Map - D (1730, 1082) 120° (2x) 68.0
12 Blockade - Rubble Blockade 6 (2091, 1100) 180° (3x) on top -
13 Hex Map - K (1959, 1625) 120° (2x) 60° 62.0
14 Blockade - Jungle Blockade 1 (2258, 1631) 240° (4x) on top -
15 Hex Map - G (2368, 2014) 120° (2x) 30° 69.0
16 Ending - Jungle (2553, 2336) 30° (1x) - -
17 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → U Starting - A 120° Hex Map - U 300° 7 10
2 U → R Hex Map - U 120° 16 Space Strip - R 300° 3 4
3 R → E 16 Space Strip - R 120° Hex Map - E 300° 1 2
4 E → T Hex Map - E 60° Hex Map - T 240° 7 8
5 T → X Hex Map - T Hex Map - X 180° 1 3
6 U → Sand Hex Map - U 180° Tavern - Sand 5 8
7 X → D Hex Map - X Hex Map - D 180° 4 9
8 D → K Hex Map - D Hex Map - K 180° 3 7
9 K → G Hex Map - K 60° Hex Map - G 240° 5 7
10 G → Jungle Hex Map - G 30° Ending - Jungle 240° 2 4


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