Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 9/9/2026 1:55:46 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=72d80edd307d44ab925d2b266fd1ff55

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 408
Difficulty: Very Difficult
Map Difficulty Score: 272.8

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - Blue Player Number F Rubble Blockade 6 X Jungle Blockade 1 I Rubble Blockade 3 T Water Blockade 4 V Sand Blockade 2 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 3 60° (1x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
12 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 408 233 87
37%
54
23%
14
6%
7
3%
29
12%
7
3%
11
5%
21
9%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 6 (479, -181) 300° (5x) on top -
3 Hex Map - F (594, -78) 180° (3x) 180°, 60° 69.0
4 Blockade - Jungle Blockade 1 (588, -596) 0° (0x) on top -
5 Hex Map - X (456, -621) 240° (4x) 240° 69.0
6 Blockade - Rubble Blockade 3 (468, -1195) 60° (1x) on top -
7 Hex Map - I (93, -1088) 0° (0x) 240° 79.0
8 Blockade - Water Blockade 4 (13, -1506) 60° (1x) on top -
9 Hex Map - T (-362, -1399) 60° (1x) 180° 75.0
10 Blockade - Sand Blockade 2 (-459, -1917) 0° (0x) on top -
11 Hex Map - V (-591, -1942) 120° (2x) 150° 73.0
12 Ending - Jungle (-406, -2264) 150° (3x) - -
13 Tavern - Sand (894, 100) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 120° Hex Map - F 300° 3 4
2 F → X Hex Map - F 180° Hex Map - X 2 3
3 X → I Hex Map - X 240° Hex Map - I 60° 3 5
4 I → T Hex Map - I 240° Hex Map - T 60° 7 11
5 T → V Hex Map - T 180° Hex Map - V 1 2
6 F → Sand Hex Map - F 60° Tavern - Sand 240° 6 7
7 V → Jungle Hex Map - V 150° Ending - Jungle 2 6


Generated with v11.2.9