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Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/16/2026 2:26:29 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=72e30dedddbf471cbfd36c01afe538ad

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
White 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 520
Difficulty: Difficult
Map Difficulty Score: 225.4

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - White Player 3 - Blue Player 4 - White Player Number D Jungle Blockade 5 U Water Blockade 4 T Rubble Blockade 6 X Sand Blockade 2 M Rubble Blockade 3 F Jungle Blockade 1 Q Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Rubble Blockade 6 60° (1x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
10 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
12 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
14 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
15 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 520 287 118
41%
53
18%
21
7%
8
3%
40
14%
6
2%
16
6%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 5 (345, -72) 240° (4x) on top -
3 Hex Map - D (455, 311) 60° (1x) 0°, 120° 68.0
4 Blockade - Water Blockade 4 (543, 329) 180° (3x) on top -
5 Hex Map - U (411, 854) 120° (2x) 240° 77.0
6 Blockade - Rubble Blockade 6 (285, 514) 60° (1x) on top -
7 Hex Map - T (-90, 621) 300° (5x) 240° 75.0
8 Blockade - Sand Blockade 2 (-170, 203) 60° (1x) on top -
9 Hex Map - X (-545, 310) 240° (4x) 180° 69.0
10 Blockade - Rubble Blockade 3 (-369, -208) 0° (0x) on top -
11 Hex Map - M (-501, -233) 0° (0x) 240° 91.0
12 Blockade - Jungle Blockade 1 (-627, -573) 60° (1x) on top -
13 Hex Map - F (-1002, -466) 240° (4x) 300° 69.0
14 16 Space Strip - Q (-1390, -348) 300° (5x) 330° 26.0
15 Ending - Jungle (-1423, -68) 330° (6x) - -
16 Tavern - Sand (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 60° Hex Map - D 240° 7 9
2 D → U Hex Map - D Hex Map - U 180° 6 11
3 U → T Hex Map - U 240° Hex Map - T 60° 4 8
4 T → X Hex Map - T 240° Hex Map - X 60° 7 13
5 X → M Hex Map - X 180° Hex Map - M 7 10
6 M → F Hex Map - M 240° Hex Map - F 60° 3 5
7 F → Q Hex Map - F 300° 16 Space Strip - Q 120° 7 11
8 D → Sand Hex Map - D 120° Tavern - Sand 300° 4 9
9 Q → Jungle 16 Space Strip - Q 330° Ending - Jungle 180° 3 9


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