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Setup for 4-Player a Game of Quest for El Dorado

Generated on 6/29/2026 7:22:48 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=73151779199242f281773b903210a9c4

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Yellow 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades
Map Traverse Score: 482
Difficulty: Very Difficult
Map Difficulty Score: 376.5

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Blue Player 3 - Red Player 4 - Yellow Player Number K Rubble Blockade 3 O J N Sand Blockade 2 D Jungle Blockade 5 H Water Blockade 4 Q E Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - J 120° (2x) 59 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
10 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - H 240° (4x) 60 37 12 10 0 1 14 0 0 0 0 0 0
12 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
13 Hex Map - E 300° (5x) 71 37 15 4 4 1 4 1 8 0 0 0 0
14 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 482 298 140
47%
56
19%
12
4%
5
2%
55
18%
5
2%
25
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 3 (341, -415) 300° (5x) on top -
3 Hex Map - K (456, -312) 120° (2x) 60° 62.0
4 16 Space Strip - O (954, -151) 0° (0x) 60° 38.0
5 Hex Map - J (1363, 159) 120° (2x) 60° 59.0
6 Blockade - Sand Blockade 2 (1708, 87) 240° (4x) on top -
7 Hex Map - N (1818, 470) 240° (4x) 120° 49.0
8 Blockade - Jungle Blockade 5 (2251, 211) 300° (5x) on top -
9 Hex Map - D (2366, 314) 300° (5x) 120° 69.0
10 Blockade - Water Blockade 4 (2845, 133) 300° (5x) on top -
11 Hex Map - H (2960, 236) 240° (4x) 120° 60.0
12 16 Space Strip - Q (3348, -117) 240° (4x) 120° 26.0
13 Hex Map - E (3835, -316) 300° (5x) 150° 71.0
14 Ending - Water (4020, -638) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 120° Hex Map - K 300° 7 10
2 K → O Hex Map - K 60° 16 Space Strip - O 240° 4 5
3 O → J 16 Space Strip - O 60° Hex Map - J 240° 3 5
4 J → N Hex Map - J 60° Hex Map - N 240° 7 8
5 N → D Hex Map - N 120° Hex Map - D 300° 4 6
6 D → H Hex Map - D 120° Hex Map - H 300° 3 7
7 H → Q Hex Map - H 120° 16 Space Strip - Q 300° 4 11
8 Q → E 16 Space Strip - Q 120° Hex Map - E 300° 3 5
9 E → Water Hex Map - E 150° Ending - Water 2 4


Generated with v11.2.8