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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/22/2025 10:24:17 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=73b2203f3eee44fc8475901a9bef8e5e

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 459
Difficulty: Very Difficult
Map Difficulty Score: 233.1

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - White Player 3 - Blue Player 4 - Yellow Player Number V W S H R O M Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - V 0° (0x) 73 37 6 22 3 1 0 1 0 4 0 0 0
3 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
8 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
9 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 0° (0x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 459 260 97
37%
58
22%
20
8%
6
2%
45
17%
5
2%
11
4%
13
5%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - V (455, 311) 0° (0x) 120°, 0° 73.0
3 Hex Map - W (957, 77) 0° (0x) 120° 73.0
4 Hex Map - S (1413, -235) 180° (3x) 60° 55.0
5 Hex Map - H (1868, 76) 60° (1x) 59.0
6 16 Space Strip - R (1869, 466) 0° (0x) 33.0
7 16 Space Strip - O (1823, 703) 180° (3x) 38.0
8 Hex Map - M (1731, 1091) 180° (3x) 330° 91.0
9 Ending - Jungle (1546, 1413) 330° (6x) - -
10 Tavern - Rubble (455, 661) 0° (0x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 60° Hex Map - V 240° 6 8
2 V → W Hex Map - V 120° Hex Map - W 300° 6 10
3 W → S Hex Map - W 120° Hex Map - S 300° 5 9
4 S → H Hex Map - S 60° Hex Map - H 240° 7 12
5 V → Rubble Hex Map - V Tavern - Rubble 180° 4 7
6 H → R Hex Map - H 16 Space Strip - R 180° 6 11
7 R → O 16 Space Strip - R 16 Space Strip - O 180° 7 12
8 O → M 16 Space Strip - O Hex Map - M 180° 7 9
9 M → Jungle Hex Map - M 330° Ending - Jungle 180° 3 6


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