Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/14/2026 4:05:00 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=73fd38f2f58c4c25b1699d85c8c33b6d

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 523
Difficulty: Very Difficult
Map Difficulty Score: 721.2

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number X Jungle Blockade 1 N Sand Blockade 2 T Rubble Blockade 6 H Rubble Blockade 3 I Water Blockade 4 V Jungle Blockade 5 F Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
12 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
14 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
15 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 523 308 117
38%
72
23%
15
5%
8
3%
51
17%
7
2%
14
5%
21
7%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 1 (479, -181) 300° (5x) on top -
3 Hex Map - X (594, -78) 240° (4x) 60°, 180° 69.0
4 Blockade - Sand Blockade 2 (1123, -462) 240° (4x) on top -
5 Hex Map - N (1233, -79) 300° (5x) 49.0
6 Blockade - Rubble Blockade 6 (1048, -61) 180° (3x) on top -
7 Hex Map - T (916, 464) 300° (5x) 300° 75.0
8 Blockade - Rubble Blockade 3 (655, 77) 120° (2x) on top -
9 Hex Map - H (276, 464) 120° (2x) 59.0
10 Blockade - Water Blockade 4 (637, 482) 180° (3x) on top -
11 Hex Map - I (505, 1007) 240° (4x) 60° 79.0
12 Blockade - Jungle Blockade 5 (1034, 623) 240° (4x) on top -
13 Hex Map - V (1144, 1006) 60° (1x) 60° 73.0
14 Hex Map - F (1737, 1083) 0° (0x) 30° 69.0
15 Ending - Jungle (1922, 1405) 30° (1x) - -
16 Tavern - Rubble (594, -428) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 120° 16 Space Strip - R 300° 3 4
2 A → X Starting - A 120° Hex Map - X 300° 3 6
3 X → N Hex Map - X 60° Hex Map - N 240° 1 4
4 N → T Hex Map - N Hex Map - T 180° 1 2
5 T → H Hex Map - T 300° Hex Map - H 120° 1 2
6 H → I Hex Map - H Hex Map - I 180° 3 7
7 I → V Hex Map - I 60° Hex Map - V 240° 1 3
8 X → Rubble Hex Map - X 180° Tavern - Rubble 6 9
9 V → F Hex Map - V 60° Hex Map - F 240° 2 3
10 F → Jungle Hex Map - F 30° Ending - Jungle 240° 2 4


Generated with v11.2.9