Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/16/2026 12:28:11 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=74dcacadfeef48928abd24133cd862e8

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 404
Difficulty: Very Difficult
Map Difficulty Score: 235.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number E Rubble Blockade 6 I Rubble Blockade 3 N Jungle Blockade 5 Q G D Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 404 245 121
49%
41
17%
15
6%
5
2%
43
18%
4
2%
16
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 6 (483, -306) 240° (4x) on top -
3 Hex Map - E (593, 77) 240° (4x) 60° 70.0
4 Blockade - Rubble Blockade 3 (938, 5) 240° (4x) on top -
5 Hex Map - I (1048, 388) 180° (3x) 300° 79.0
6 Blockade - Jungle Blockade 5 (1017, 391) 120° (2x) on top -
7 Hex Map - N (638, 778) 120° (2x) 240° 49.0
8 16 Space Strip - Q (135, 622) 180° (3x) 300° 26.0
9 Hex Map - G (-276, 934) 180° (3x) 240° 69.0
10 Blockade - Water Blockade 4 (-494, 750) 60° (1x) on top -
11 Hex Map - D (-869, 857) 300° (5x) 210° 68.0
12 Ending - Water (-1054, 535) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 60° Hex Map - E 240° 3 4
2 E → I Hex Map - E 60° Hex Map - I 240° 5 6
3 I → N Hex Map - I 300° Hex Map - N 120° 5 6
4 N → L Hex Map - N 240° Hex Map - L 60° 1 2
5 N → Q Hex Map - N 240° 16 Space Strip - Q 60° 4 6
6 Q → G 16 Space Strip - Q 300° Hex Map - G 120° 3 6
7 G → D Hex Map - G 240° Hex Map - D 60° 3 5
8 D → Water Hex Map - D 210° Ending - Water 60° 3 8


Generated with v8.1.8