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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/23/2026 6:33:46 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7523ebda4bd544c59d7bec08e1724128

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
White 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 13 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 683
Difficulty: Very Difficult
Map Difficulty Score: 626.0

20 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Red Player 4 - White Player Number X Jungle Blockade 5 J Jungle Blockade 1 U Rubble Blockade 3 S Sand Blockade 2 P R L H Water Blockade 4 N Rubble Blockade 6 D E Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
12 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
13 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
14 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
15 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
16 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
17 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
18 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
19 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
20 Tavern - Sand 300° (5x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 683 414 167
40%
89
21%
18
4%
9
2%
81
20%
9
2%
21
5%
11
3%
9
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 5 (437, -228) 240° (4x) on top -
3 Hex Map - X (547, 155) 240° (4x) 120°, 300° 69.0
4 Blockade - Jungle Blockade 1 (888, -260) 300° (5x) on top -
5 Hex Map - J (1003, -157) 240° (4x) 180° 58.0
6 Blockade - Rubble Blockade 3 (906, -675) 0° (0x) on top -
7 Hex Map - U (774, -700) 0° (0x) 180° 77.0
8 Blockade - Sand Blockade 2 (1223, -1218) 0° (0x) on top -
9 Hex Map - S (1091, -1243) 300° (5x) 180° 55.0
10 16 Space Strip - P (1154, -1749) 120° (2x) 180° 26.0
11 16 Space Strip - R (908, -2101) 0° (0x) 180° 33.0
12 Hex Map - L (634, -2491) 300° (5x) 180° 69.0
13 Blockade - Water Blockade 4 (992, -3009) 0° (0x) on top -
14 Hex Map - H (860, -3034) 60° (1x) 120° 59.0
15 Blockade - Rubble Blockade 6 (1201, -3449) 300° (5x) on top -
16 Hex Map - N (1316, -3346) 180° (3x) 60° 49.0
17 Hex Map - D (1817, -3113) 60° (1x) 60° 68.0
18 Hex Map - E (2364, -2958) 300° (5x) 30° 70.0
19 Ending - Water (2549, -2636) 30° (1x) - -
20 Tavern - Sand (247, 333) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 60° Hex Map - X 240° 5 9
2 X → J Hex Map - X 120° Hex Map - J 300° 7 14
3 J → U Hex Map - J 180° Hex Map - U 3 4
4 U → S Hex Map - U 180° Hex Map - S 1 2
5 S → P Hex Map - S 180° 16 Space Strip - P 3 4
6 X → Sand Hex Map - X 300° Tavern - Sand 120° 6 9
7 P → R 16 Space Strip - P 180° 16 Space Strip - R 3 6
8 R → L 16 Space Strip - R 180° Hex Map - L 3 6
9 L → H Hex Map - L 180° Hex Map - H 3 9
10 H → N Hex Map - H 120° Hex Map - N 300° 7 11
11 N → D Hex Map - N 60° Hex Map - D 240° 7 9
12 D → E Hex Map - D 60° Hex Map - E 240° 3 7
13 E → Water Hex Map - E 30° Ending - Water 240° 3 6


Generated with v11.2.9