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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/14/2026 3:56:41 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7665e1e6e71c43cd85753c144e826a11

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 399
Difficulty: Very Difficult
Map Difficulty Score: 229.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number N Jungle Blockade 5 G Rubble Blockade 6 E Jungle Blockade 1 O D K Rubble Blockade 3 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 399 245 134
55%
34
14%
13
5%
4
2%
39
16%
5
2%
16
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (341, -415) 300° (5x) on top -
3 Hex Map - N (456, -312) 0° (0x) 120° 49.0
4 Blockade - Rubble Blockade 6 (935, -493) 300° (5x) on top -
5 Hex Map - G (1050, -390) 60° (1x) 69.0
6 Blockade - Jungle Blockade 1 (1138, -372) 180° (3x) on top -
7 Hex Map - E (1006, 153) 120° (2x) 70.0
8 16 Space Strip - O (982, 658) 240° (4x) 300° 38.0
9 Hex Map - D (692, 1161) 180° (3x) 68.0
10 Blockade - Rubble Blockade 3 (598, 1179) 180° (3x) on top -
11 Hex Map - K (466, 1704) 180° (3x) 330° 62.0
12 Ending - Water (281, 2026) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 120° Hex Map - N 300° 7 8
2 N → G Hex Map - N 120° Hex Map - G 300° 3 4
3 G → E Hex Map - G Hex Map - E 180° 5 6
4 E → O Hex Map - E 16 Space Strip - O 180° 4 6
5 O → D 16 Space Strip - O 300° Hex Map - D 120° 1 3
6 D → K Hex Map - D Hex Map - K 180° 3 6
7 K → Water Hex Map - K 330° Ending - Water 180° 3 7


Generated with v11.2.9