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Setup for 2-Player a Game of Quest for El Dorado

Generated on 5/5/2026 2:14:27 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=767384f4cd5343418a2420cb164f27b9

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 257
Difficulty: Easy
Map Difficulty Score: 121.5

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number L Sand Blockade 2 G Rubble Blockade 3 I Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 257 154 91
59%
13
8%
10
6%
4
3%
26
17%
6
4%
4
3%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Sand Blockade 2 (433, -259) 300° (5x) on top -
3 Hex Map - L (548, -156) 60° (1x) 120° 69.0
4 Blockade - Rubble Blockade 3 (981, -415) 300° (5x) on top -
5 Hex Map - G (1096, -312) 60° (1x) 69.0
6 Blockade - Jungle Blockade 1 (1366, -294) 180° (3x) on top -
7 Hex Map - I (1234, 231) 180° (3x) 30° 79.0
8 Ending - Jungle (1419, 553) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 120° Hex Map - L 300° 5 8
2 L → G Hex Map - L 120° Hex Map - G 300° 5 9
3 G → I Hex Map - G Hex Map - I 180° 5 6
4 I → R Hex Map - I 16 Space Strip - R 180° 1 3
5 I → Jungle Hex Map - I 30° Ending - Jungle 240° 3 9


Generated with v11.1.11