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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/18/2026 2:04:38 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=76d752ab752741aa800b2572048834af

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 449
Difficulty: Very Difficult
Map Difficulty Score: 262.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player Number E Jungle Blockade 1 P H M Rubble Blockade 6 D Jungle Blockade 5 Q K Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
4 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - H 60° (1x) 60 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 60° (1x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - M 0° (0x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
10 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 449 260 135
52%
52
20%
15
6%
5
2%
31
12%
5
2%
17
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Jungle Blockade 1 (341, -415) 300° (5x) on top -
3 Hex Map - E (456, -312) 0° (0x) 180° 71.0
4 16 Space Strip - P (570, -821) 60° (1x) 240° 26.0
5 Hex Map - H (326, -1176) 60° (1x) 240° 60.0
6 Blockade - Rubble Blockade 6 (338, -1750) 60° (1x) on top -
7 Hex Map - M (-37, -1643) 0° (0x) 180° 92.0
8 Blockade - Jungle Blockade 5 (-134, -2161) 0° (0x) on top -
9 Hex Map - D (-266, -2186) 300° (5x) 240° 69.0
10 16 Space Strip - Q (-609, -2383) 240° (4x) 180° 26.0
11 Hex Map - K (-670, -2894) 120° (2x) 150° 62.0
12 Ending - Water (-485, -3216) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 120° Hex Map - E 300° 7 8
2 E → P Hex Map - E 180° 16 Space Strip - P 4 7
3 P → H 16 Space Strip - P 240° Hex Map - H 60° 5 11
4 H → M Hex Map - H 240° Hex Map - M 60° 4 11
5 M → D Hex Map - M 180° Hex Map - D 4 6
6 D → Q Hex Map - D 240° 16 Space Strip - Q 60° 8 14
7 Q → K 16 Space Strip - Q 180° Hex Map - K 3 7
8 K → Water Hex Map - K 150° Ending - Water 3 8


Generated with v11.2.9