Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/14/2026 3:53:48 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=776afb3ae2e34095b31b9448de9c6636

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 499
Difficulty: Very Difficult
Map Difficulty Score: 450.1

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number F Jungle Blockade 1 M Jungle Blockade 5 C Water Blockade 4 I Rubble Blockade 3 K Rubble Blockade 6 G Sand Blockade 2 O Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
14 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
15 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 499 284 134
47%
40
14%
23
8%
6
2%
44
15%
8
3%
29
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (207, 162) 240° (4x) on top -
3 Hex Map - F (317, 545) 180° (3x) 120° 69.0
4 Blockade - Jungle Blockade 5 (658, 130) 300° (5x) on top -
5 Hex Map - M (773, 233) 180° (3x) 120° 91.0
6 Blockade - Water Blockade 4 (1114, -182) 300° (5x) on top -
7 Hex Map - C (1229, -79) 60° (1x) 60° 41.0
8 Blockade - Rubble Blockade 3 (1666, -307) 240° (4x) on top -
9 Hex Map - I (1776, 76) 60° (1x) 79.0
10 Blockade - Rubble Blockade 6 (2228, 94) 180° (3x) on top -
11 Hex Map - K (2096, 619) 0° (0x) 62.0
12 Blockade - Sand Blockade 2 (1911, 637) 180° (3x) on top -
13 Hex Map - G (1779, 1162) 300° (5x) 300° 69.0
14 16 Space Strip - O (1345, 1202) 300° (5x) 270° 38.0
15 Ending - Water (1087, 1082) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 1 2
2 A → F Starting - A 60° Hex Map - F 240° 1 2
3 F → M Hex Map - F 120° Hex Map - M 300° 6 8
4 M → C Hex Map - M 120° Hex Map - C 300° 6 7
5 C → I Hex Map - C 60° Hex Map - I 240° 5 8
6 I → K Hex Map - I Hex Map - K 180° 1 2
7 K → G Hex Map - K Hex Map - G 180° 1 2
8 G → O Hex Map - G 300° 16 Space Strip - O 120° 5 7
9 O → Water 16 Space Strip - O 270° Ending - Water 120° 3 8


Generated with v11.2.9