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Setup for 2-Player a Game of Quest for El Dorado

Generated on 2/14/2026 10:59:31 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7801b67af16e4b8699b4d10b0b958ed8

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades
Map Traverse Score: 395
Difficulty: Easy
Map Difficulty Score: 96.1

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number O M K Sand Blockade 2 C Jungle Blockade 5 I Rubble Blockade 6 R Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - M 240° (4x) 92 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - C 60° (1x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - I 0° (0x) 80 37 17 6 5 1 6 1 1 0 0 0 0
10 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
11 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 395 223 113
51%
28
13%
20
9%
4
2%
34
15%
6
3%
18
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 16 Space Strip - O (250, 349) 240° (4x) 60° 38.0
3 Hex Map - M (599, 540) 240° (4x) 60° 92.0
4 Blockade - Sand Blockade 2 (990, 390) 240° (4x) on top -
5 Hex Map - K (1100, 773) 60° (1x) 60° 62.0
6 Blockade - Jungle Blockade 5 (1445, 701) 240° (4x) on top -
7 Hex Map - C (1555, 1084) 60° (1x) 42.0
8 Blockade - Rubble Blockade 6 (1734, 1102) 180° (3x) on top -
9 Hex Map - I (1602, 1627) 0° (0x) 80.0
10 16 Space Strip - R (1603, 2017) 0° (0x) 330° 33.0
11 Ending - Jungle (1367, 2182) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → O Starting - A 60° 16 Space Strip - O 240° 5 7
2 O → M 16 Space Strip - O 60° Hex Map - M 240° 8 10
3 M → K Hex Map - M 60° Hex Map - K 240° 7 10
4 K → C Hex Map - K 60° Hex Map - C 240° 7 10
5 C → I Hex Map - C Hex Map - I 180° 7 10
6 I → R Hex Map - I 16 Space Strip - R 180° 6 8
7 R → Jungle 16 Space Strip - R 330° Ending - Jungle 180° 3 6


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