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Setup for 2-Player a Game of Quest for El Dorado

Generated on 4/17/2026 2:08:20 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=781bb7d431c1413a96aef27a7a876fda

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 262
Difficulty: Easy
Map Difficulty Score: 63.1

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - Red Player 4 - Yellow Player Number D Water Blockade 4 J Jungle Blockade 1 L Rubble Blockade 6 P Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 262 170 81
48%
43
25%
6
4%
4
2%
19
11%
5
3%
12
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (345, -72) 240° (4x) on top -
3 Hex Map - D (455, 311) 240° (4x) 60° 68.0
4 Blockade - Jungle Blockade 1 (846, 161) 240° (4x) on top -
5 Hex Map - J (956, 544) 60° (1x) 120° 58.0
6 Blockade - Rubble Blockade 6 (1297, 129) 300° (5x) on top -
7 Hex Map - L (1412, 232) 300° (5x) 120° 69.0
8 16 Space Strip - P (1796, 116) 300° (5x) 90° 26.0
9 Ending - Water (2056, 236) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 60° Hex Map - D 240° 5 10
2 D → J Hex Map - D 60° Hex Map - J 240° 7 10
3 J → L Hex Map - J 120° Hex Map - L 300° 7 11
4 L → P Hex Map - L 120° 16 Space Strip - P 300° 5 11
5 P → Water 16 Space Strip - P 90° Ending - Water 300° 3 7


Generated with v11.1.6