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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/20/2026 7:01:49 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=790c3a0e4df04f9da2b4f1c215d08419

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 349
Difficulty: Difficult
Map Difficulty Score: 221.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number F Jungle Blockade 5 I Sand Blockade 2 K Rubble Blockade 6 M Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 349 192 107
56%
26
14%
17
9%
4
2%
18
9%
7
4%
13
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 5 (479, -181) 300° (5x) on top -
3 Hex Map - F (594, -78) 240° (4x) 120° 69.0
4 Blockade - Sand Blockade 2 (843, -649) 300° (5x) on top -
5 Hex Map - I (958, -546) 0° (0x) 60° 79.0
6 Blockade - Rubble Blockade 6 (1257, -540) 240° (4x) on top -
7 Hex Map - K (1367, -157) 300° (5x) 60° 62.0
8 Blockade - Water Blockade 4 (1804, -385) 240° (4x) on top -
9 Hex Map - M (1914, -2) 180° (3x) 30° 91.0
10 Ending - Water (2099, 320) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 120° Hex Map - F 300° 3 4
2 F → I Hex Map - F 120° Hex Map - I 300° 3 4
3 I → K Hex Map - I 60° Hex Map - K 240° 5 7
4 K → M Hex Map - K 60° Hex Map - M 240° 1 5
5 M → Water Hex Map - M 30° Ending - Water 240° 3 6


Generated with v11.2.9