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Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/2/2026 3:33:52 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7a499a4b0c7c4085a27d7b4e05784507

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 385
Difficulty: Easy
Map Difficulty Score: 120.0

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Blue Player 3 - Red Player Number F Rubble Blockade 6 U Jungle Blockade 1 K Rubble Blockade 3 W Sand Blockade 2 S Jungle Blockade 5 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
10 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 385 233 104
45%
40
17%
11
5%
5
2%
37
16%
6
3%
11
5%
11
5%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (341, -415) 300° (5x) on top -
3 Hex Map - F (456, -312) 120° (2x) 60°, 180° 69.0
4 Blockade - Jungle Blockade 1 (801, -384) 240° (4x) on top -
5 Hex Map - U (911, -1) 180° (3x) 300° 77.0
6 Blockade - Rubble Blockade 3 (834, -76) 120° (2x) on top -
7 Hex Map - K (455, 311) 180° (3x) 300° 62.0
8 Blockade - Sand Blockade 2 (378, 236) 120° (2x) on top -
9 Hex Map - W (-1, 623) 120° (2x) 73.0
10 Blockade - Jungle Blockade 5 (178, 641) 180° (3x) on top -
11 Hex Map - S (46, 1166) 0° (0x) 30° 55.0
12 Ending - Water (231, 1488) 30° (1x) - -
13 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 120° Hex Map - F 300° 7 10
2 F → U Hex Map - F 60° Hex Map - U 240° 6 10
3 U → K Hex Map - U 300° Hex Map - K 120° 6 9
4 K → W Hex Map - K 300° Hex Map - W 120° 6 9
5 W → S Hex Map - W Hex Map - S 180° 7 9
6 F → Sand Hex Map - F 180° Tavern - Sand 6 7
7 S → Water Hex Map - S 30° Ending - Water 240° 3 7


Generated with v11.2.6