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Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/25/2026 9:43:59 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7b73efb65e4b4829b44a07cd07fcc751

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 334
Difficulty: Moderate
Map Difficulty Score: 137.2

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - White Player Number P V S Water Blockade 4 E Jungle Blockade 5 X Sand Blockade 2 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
10 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 334 210 77
37%
61
29%
7
3%
5
2%
26
12%
5
2%
10
5%
13
6%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - P (338, -194) 300° (5x) 180° 26.0
3 Hex Map - V (128, -705) 60° (1x) 180°, 60° 73.0
4 Blockade - Water Blockade 4 (122, -1223) 0° (0x) on top -
5 Hex Map - S (-10, -1248) 300° (5x) 180° 55.0
6 Blockade - Jungle Blockade 5 (257, -1766) 0° (0x) on top -
7 Hex Map - E (125, -1791) 180° (3x) 240° 70.0
8 Blockade - Sand Blockade 2 (-47, -2053) 60° (1x) on top -
9 Hex Map - X (-422, -1946) 300° (5x) 210° 69.0
10 Ending - Water (-607, -2268) 210° (4x) - -
11 Tavern - Sand (428, -527) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → P Starting - B 120° 16 Space Strip - P 300° 8 15
2 P → V 16 Space Strip - P 180° Hex Map - V 0° 3 5
3 V → S Hex Map - V 180° Hex Map - S 0° 5 10
4 S → E Hex Map - S 180° Hex Map - E 0° 5 7
5 E → X Hex Map - E 240° Hex Map - X 60° 5 6
6 V → Sand Hex Map - V 60° Tavern - Sand 240° 4 7
7 X → Water Hex Map - X 210° Ending - Water 60° 3 8


Generated with v11.2.9