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Setup for 2 Player a Game of Quest for El Dorado

Generated on 12/13/2025 2:03:35 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7b875b43aa144128b62d35dc0f8deacc

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 472
Difficulty: Difficult
Map Difficulty Score: 176.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Yellow Player 4 - Red Player Number J G N P R K E D Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
3 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
5 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
6 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
9 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 472 294 146
50%
50
17%
14
5%
5
2%
51
17%
7
2%
21
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - J (502, -234) 240° (4x) 120° 58.0
3 Hex Map - G (958, -546) 60° (1x) 69.0
4 Hex Map - N (1005, -3) 120° (2x) 49.0
5 16 Space Strip - P (1097, 387) 180° (3x) 26.0
6 16 Space Strip - R (1051, 624) 0° (0x) 33.0
7 Hex Map - K (868, 1012) 60° (1x) 62.0
8 Hex Map - E (733, 1555) 0° (0x) 60° 70.0
9 Hex Map - D (1188, 1866) 180° (3x) 90° 68.0
10 Ending - Jungle (1558, 1866) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 120° Hex Map - J 300° 7 9
2 J → G Hex Map - J 120° Hex Map - G 300° 5 6
3 G → N Hex Map - G Hex Map - N 180° 6 7
4 N → P Hex Map - N 16 Space Strip - P 180° 7 12
5 P → R 16 Space Strip - P 16 Space Strip - R 180° 7 13
6 R → K 16 Space Strip - R Hex Map - K 180° 4 6
7 K → E Hex Map - K Hex Map - E 180° 5 7
8 E → D Hex Map - E 60° Hex Map - D 240° 5 10
9 D → Jungle Hex Map - D 90° Ending - Jungle 300° 3 8


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